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Experience

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This page is currently under construction, please check back later for more information

Currently planned sections:

  • Levels & Experience
    • formula used in calculation
    • table of experience required up to level 50
  • Bonus XP
    • characters
    • goodies
    • items
  • experience from battle
    • how xp for the battle is determined
    • xp is split between the party evenly
  • experience from quests
    • xp gained for each quest

Experience is the measure of how far your characters have come in their journey. After a set amount of experience is gained, the character will gain a level, granting them more health and magic, and a skill point. Experience is gained primarily from fighting monsters and completing quests, though XP potions can be bought from the store to raise the experience of one character.

Additionally, some characters and items will grant bonus experience points, allowing for quicker level growth.

Levels and ExperienceEdit

A character's level depends on the total experience they have gained during the campaign. Each Level, the amount of experience needed for a level up increases. The total amount of experience needed to reach level "L", can be found with the equation

Exp = 5(L - 1)(2L^2 - L + 6)

Table of Level and ExperienceEdit

Levels 1-10
Level Experience
10
260
3210
4510
51020
61800
72910
84410
96360
108820
Levels 11-20
Level Experience
1111850
1215510
1319860
1424960
1530870
1637650
1745360
1854060
1963810
2074670
Levels 21-30
Level Experience
2186700
2299960
23114510
24130410
25147720
26166500
27186810
28208710
29232260
30257520
Levels 31-40
Level Experience
31284550
32313410
33344160
34376860
35411570
36448350
37487260
38528360
39571710
40617370
Levels 41-50
Level Experience
41665400
42715860
43768810
44824310
45882420
46943200
471006710
481073010
491142160
501214220

BattleEdit

Main Article: Battle

This section is still under construction

The most common and most efficient way to earn experience is from battling and defeating enemies. There are different enemies available in each location on the map, and each enemy awards a different amount of experience. Additionally, defeating multiple enemies will be rewarded with bonus XP that increases by 10% for every enemy more than one (up to +60% against 7 enemies).

QuestsEdit

Main Article: Quests

The second most common way to earn experience is to complete quests. All quests reward experience upon completion in addition to the experience gained over the course of the quest.

Experience earned from quests is based on the current average level of the active party (party members left in the pub are not used in the calculation). The experience gained at the completion of quests is not dependent on the type of quest, or which quest it is; the experience reward for all quests is determined by the equation

Exp = 15L^2 + 60

where L is the average level of the party, rounded down to the nearest integer.

This experience is for the whole party, and is divided evenly between all party members, with any remainder being discarded. To calculate the reward per character, divide the total experience by the number of characters in the active party, and round down to the nearest integer.

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