Category:Shop ‣ Shop
The Shop is an area outside of your campaign where you can purchase accessories to decorate your room. Each accessory provides an effect that will affect gameplay. There are 2 types of effects, permanent and duration based. Both permanent and duration based effect are persistent across all save games. Duration based effects will expire once the time limit is reached, and the accessory will have to be purchased again to gain the effect. Payment for the purchase of accessories is done using gold accumulated from killing mobs or rewards from completing quests ingame.
The Shop can be accessed at any location and before a savegame is loaded. It cannot be accessed when travelling or when the party is in a battle.
Snacks
Purchased snacks will be displayed on the table. Once the time limit is up the snack will disappear.
Following items increase item duration: Arcade (+8 minutes), Fridge (+16 minutes) and Dog (+7 minutes).
Drinks
Purchased drinks will be displayed on the table. Once the time limit is up the drink will disappear.
Following items increase item duration: Arcade (+8 minutes), Fridge (+16 minutes) and Dog (+7 minutes).
Objects
Objects provide a permanent effect for the game. Once purchased, the object will be active and appear on the table. Do note that once an object is active it cannot be deactivated
Tables
Tables provide a permanent effect for the game. Once purchased, the Table will be active and appear in front of the players. You can only have 1 table active at a time
Dungeon Master
Dungeon Masters provide a permanent effect for the game. Once purchased, the Dungeon Master will be active and appear behind the table. You can only have 1 Dungeon Master active at a time.
Icon | Description |
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Picture |
Dr. CientistPermanent effect : +5 Magic. Regen 1 MP. (300 gold) |
Picture |
Comic's Store GuyPermanent effect : +4% XP. (Default) |
Picture |
Karate RatPermanent effect : +1 Atk +5 Magic. (300 gold) |
Picture |
DungeonPermanent effect : -15% Travel cost. +50% travel speed. (300 gold) |
Picture |
YogaPermanent effect : +10% extra Health. (300 gold) |
Furniture (Left)
Furniture provides a permanent effect for the game. Once purchased, this Furniture will be active and appear behind the Dungeon Master on the left wall. You can only have 1 of the following pieces of furniture active on the left side of the wall.
Icon | Description |
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Picture |
Police BoxPermanent effect : +15 Magic. (200 gold) Trivia: The police box could be a reference to the popular Sci-Fi show Doctor Who. |
Picture |
MapPermanent effect : -50% resurrect cost. -50% travel cost. (200 gold) |
Picture |
ArcadePermanent effect : +8 min duration to table items. (200 gold) |
Picture |
ShelfPermanent effect : +4% extra Magic. (200 gold) |
Picture |
ArmorPermanent effect : +20 Health. (200 gold) |
Furniture (Right)
Furniture provides a permanent effect for the game. Once purchased, this Furniture will be active and appear behind the Dungeon Master on the right wall. You can only have 1 of the following pieces of furniture active on the right side of the wall.
Icon | Description |
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Picture |
Sword and ShieldPermanent effect : -10% blacksmith cost. (200 gold) |
Picture |
ClockPermanent effect : -20% crafting time. (200 gold) |
Picture |
CouchPermanent effect : +40 resting speed. (200 gold) |
Picture |
Your TellyPermanent effect : +8% purchased gold. (200 gold) |
Picture |
FridgePermanent effect : +20 min duration to table items (300 gold) |
Doors
Doors provide a permanent effect for the game. Once purchased, the Door will be active and appear behind the Dungeon Master. You can only have 1 door active at a time.
Icon | Description |
---|---|
Picture |
Simple Bedroom DoorPermanent effect : +1% XP. (Default) |
Picture |
Dungeon DoorPermanent effect : +1 Atk. (80 gold) |
Picture |
Forest DoorPermanent effect : Regen 2 HP. (80 gold) |
Picture |
Prison DoorPermanent effect : +1% Crit. (80 gold) |
Picture |
Mellon DoorPermanent effect : Regen 1 MP. (80 gold) |
Rugs
Rugs provide a permanent effect for the game. Once purchased, the Rug will be active and appear behind the Dungeon Master. You can only have 1 Rug active at a time.
Icon | Description |
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Picture |
RugPermanent effect : +2% XP. (Default) |
Picture |
Red CarpetPermanent effect : +4% gold on battle. (100 gold) |
Picture |
Magic CarpetPermanent effect : -30% travel cost. (100 gold) |
Picture |
Bear Fur CarpetPermanent effect : +10 Health. (100 gold) |
Picture |
ConfuserPermanent effect : +30% XP. Lose control of targeting (100 gold) |
Books
Books provide a permanent effect for the game. Once purchased, the Book will be active and appear on the table. You can only have 1 Book active at a time.
Icon | Description |
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Picture |
Master BookPermanent effect : +2% item find on battle. (150 gold) |
Picture |
Player BookPermanent effect : +1 Atk. (150 gold) |
Picture |
Monster BookPermanent effect : Regen 1 HP. Regen 1 MP. (100 gold) |
Picture |
Forgotten QuestsPermanent effect : +15% XP on quests (150 gold) |
Picture |
Improbability DrivePermanent effect : 40% random damage range (150 gold) |
Pets
Pets provide a permanent effect for the game. Once purchased, the Pet will be active and appear next to the Dungeon Master. You can only have 1 Pet active at a time.
Icon | Description |
---|---|
Picture |
DogPermanent effect : +7 min duration to table items. (100 gold) |
Picture |
Mr. BeaverPermanent effect : +20% nature resist. (100 gold) |
Picture |
DragonPermanent effect : +1 Atk. (100 gold) |
Picture |
FishPermanent effect : -20% resurrect cost. (100 gold) |
Picture |
Johnny 6Permanent effect : 5% mana steal. (100 gold) |